
Rigging Artist - Senior - Short contract
- On-site, Remote, Hybrid
- Montréal / Québec, Quebec, Canada
- Rigging
Job description
Your mandate
Squeeze is looking for a rigging artist to come join the team. This person’s technical, mathematical and artistic knowledge will set them apart and allow them to find ingenious solutions and ways to push our rigs to the highest level, thus allowing our animation team to achieve the best quality of animation for which the studio is renowned for.
Your main responsibilities
Create and maintain complex rigs and skins using Maya;
Collaborate closely with the animation and modeling team to ensure the most optimal rigging job;
Contribute to the optimization of the rigging production pipeline (and other departments if the need arise);
Work efficiently within deadlines, technical requirements regarding projects, in various visual signatures;
Proactive in problem-solving and continuously improves quality.
Job requirements
You are
Team player;
Good communicator;
Detail-oriented;
Able to resolve complex technical issues;
Creative;
Open to constructive criticism;
Able to respect project deadlines;
Rigorous;
Autonomous.
You have
Minimum of 3 years of experience in the 3D animation film industry;
College and/or university education (3D animation, multimedia, programming, etc.);
Good knowledge of Maya software and Python;
Knowledge of the Vetala plugin a plus;
Good knowledge of anatomy (facial, body, quadruped, etc.), movements and muscular system;
Good understanding of different mechanical systems and technical advances in muscle simulation;
Good knowledge of a pre-rendered production pipeline and the work done by other departments;
Experience in animation, an asset.
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