
Gameplay Animator - Mid & Senior
- On-site
- Montréal, Quebec, Canada
- Animation
Job description
YOUR ROLE
Squeeze is looking for a talented and passionate Gameplay Animator that will use their creative and technical skills to create character animation of exceptional quality, rivaling the best in the industry. You will contribute to gameplay-driven animation, focusing on strong body mechanics, physicality, and clarity of motion.
Start date: End of June OR Mid-October
Duration: until July 2027
Availability: You must be available to work 3 days a week in offices in Montreal
YOUR MAIN RESPONSIBILITIES
Maintain consistency of work;
Ensure that the animation respects the style and artistic vision indicated by the Animation Director;
Respect the deadlines and production quotas communicated by the Coordinator and the Producer;
Make corrections requested by the Animation Director by demonstrating analytical skills;
Organize work and prepare presentation elements for daily validations;
Participate actively in team meetings and sequence launches that will have to be animated.
Job requirements
YOU ARE
Autonomous ;
Good communicator;
Excellent team player;
Good collaborator;
Able to multi-task, prioritize and solve problems;
Able to prioritize production needs and tasks;
Creative;
Open to constructive criticism;
Rigorous.
YOU HAVE
8+ years of professional experience as a 3D Animator on video game projects, specifically combat animation ;
Strong experience with Unreal Engine ;
Excellent understanding of body mechanics, weight, timing, and physicality ;
Strong knowledge of traditional animation principles and character movement ;
Experience working in a keyframe animation pipeline (no motion capture) ;Ability to work autonomously while collaborating effectively within a team.
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